Dr. Prof. Ricky, Yen-Ting Lin
Associate Prof., Department of Computer Science and Artificial Intelligence, National Pingtung University 2018.08-To date
Associate Dean, Academic Affairs, National Pingtung University 2022.08-To date
Director, Center for Teaching and Learning Resource, National Pingtung University 2022.08-To date
Counselor, Academia-Industry Consortium for Agricultural Biotechnology Park 2017.01-To date
Associate Vice President, Research and Development Division, National Pingtung University 2017.09-2019.07
Section Chief, Technology Cooperation Section, Research and Development Division, National Pingtung University 2016.08-2019.07
Director, Community Learning Center, Continuing and Extension Education Division, National Pingtung University 2014.08-2015.07
Assistant Prof., Department of Computer Science, National Pingtung University 2014.08-2018.07

Prof. Dr. Yen-Ting Lin received his Ph.D. degree in the Department of Engineering Science from National Cheng Kung University, Taiwan, in 2010. His research interests include E-Learning, Mobile/Ubiquitous Learning, Computer-assisted Assessment, Artificial Intelligence, and Expert Systems. He has published more than 100 research publications in refereed journals, international refereed conferences, and book chapters. He also hosted several research and industry projects.


(Google Scholar)

30. Yen-Ting Lin* (2023). Learning Performances towards the BookRoll E-Book System for Flipped Classrooms in Software Engineering Education. Educational Technology & Society, 26(3), 190-202. (SSCI)
29. Yen-Ting Lin*, Jian-Heng Ye (2023). Development of an Educational Chatbot System for Enhancing Students’ Biology Learning Performance. Journal of Internet Technology, 24(2), 275-281. (SCIE)
28. Yen-Ting Lin* (2023). Effects of BookRoll E-Book Platform in Flipped Classroom Supported Software Engineering Course on Students' Learning Performance. International Journal on Digital Learning Technology, 15(1), 1-25. (TSSCI)
27. Yen-Ting Lin*, Ching-Te Cheng (2022). Effects of Technology-Enhanced Board Game in Primary Mathematics Education on Students’ Learning Performance. Applied Sciences, 12(22), 11356. (SCIE)
26. Yen-Ting Lin*, Tz-Chi Wang (2022). A Study of Primary Students’ Technology Acceptance and Flow State When Using a Technology-Enhanced Board Game in Mathematics Education. Education sciences, 12(11), 764. (ESCI)
25. Yen-Ting Lin* (2022). Effects of Affective Awareness Learning System in Flipped Classroom Course on Students' Learning Performance. International Journal on Digital Learning Technology, 14(1), 55-77. (TSSCI)
24. Yen-Ting Lin* (2021). Effects of Flipped Learning Approaches on Students' Learning Performance in Software Engineering Education. Sustainability, 13(17), 9849. (SSCI)
23. Yen-Ting Lin* (2019). Impacts of a flipped classroom with a smart learning diagnosis system on students' learning performance, perception, and problem solving ability in a software engineering course. Computers in Human Behavior, 95, 187-196. (SSCI)
22. Yen-Ting Lin*, Yu-Ming Tseng, Yi-Sheng Lee, Tz-Chi Wang, Shu-I Tsai, & Yun-Jhih Yi (2018). Development of a SoLoMo Game-Based Application for Supporting Local Cultural Learning in Taiwan. Educational Technology & Society, 21(4), 115-128. (SSCI)
21. Yen-Ting Lin*, & Yi-Chun Lin (2016). Effects of mental process integrated nursing training using mobile device on students’ cognitive load, learning attitudes, acceptance, and achievements. Computers in Human Behavior, 55(Part B), 1213-1221. (SSCI)
20. Min Jou, Yen-Ting Lin & Hsieh-Chih Tsai (2016). Mobile APP for motivation to learning: an engineering case. Interactive Learning Environments, 24(8), 2048-2057. (SSCI)
19. Chun-Wang Wei, Yi-Chun Lin, & Yen-Ting Lin* (2016). An interactive diagnosis approach for supporting clinical nursing courses. Interactive Learning Environments, 24(8), 1795-1811. (SSCI)
18. Chien-Pen Chuang, Min Chou, Yen-Ting Lin, & Cheng-Dian Lu (2015). Development of a Situated Spectrum Analyzer Learning Platform for enhancing student technical skills. Interactive Learning Environments, 23(3), 373-384 (SSCI)
17. Min Jou, Yen-Ting Lin, & Din-Wu Wu (2014). Effect of a blended learning environment on student critical thinking and knowledge transformation. Interactive Learning Environments, 24(6), 1131-1147. (SSCI)
16. Yen-Ting Lin, Ming-Lee Wen, Min Jou, & Din-Wu Wu (2014). A cloud-based learning environment for developing student reflection abilities. Computers in Human Behavior, 32, 244-252. (SSCI)
15. Yen-Ting Lin, & Min Jou (2013). Integrating Popular Web Applications in Classroom Learning Environments and Its Effects on Teaching, Student Learning Motivation and Performance. Turkish Online Journal of Educational Technology, 12(2), 157-165.
14. Yen-Ting Lin, Yi-Chun Lin, Yueh-Min Huang, & Shu-Chen Cheng (2013). A Wiki-based Teaching Material Development Environment with Enhanced Particle Swarm Optimization. Journal of Educational Technology & Society, 16(2), 103-118. (SSCI)
13. Yen-Ting Lin, & Min Jou (2012). A Web Application Supported Learning Environment for Enhancing Classroom Teaching and Learning Experiences. Procedia - Social and Behavioral Sciences, 64, 1-11.
12. Yueh-Min Huang, Yong-Ming Huang, Shu-hsien Huang, & Yen-Ting Lin (2011). A Ubiquitous English Vocabulary Learning System: Evidence of Active/Passive Attitudes vs. Usefulness/Ease-of-Use. Computers & Education, 58(1), 273-282. (SSCI)
11. Yi-Chun Lin, Yen-Ting Lin, & Yueh-Min Huang (2011). Development of a diagnostic system using a testing-based approach for strengthening student prior knowledge. Computers & Education, 57(2), 1557-1570. (SSCI)
10. Yen-Ting Lin, Yueh-Min Huang, & Shu-Chen Cheng (2010). An Automatic Group Composition System for Composing Collaborative Learning Groups Using Enhanced Particle Swarm Optimization. Computers & Education, 55(4), 1483-1493. (SSCI)
9. Yen-Ting Lin*, Yi-Chun Lin, & Yueh-Min Huang (2010). An Innovative Group Formation Approach for Collaborative Learning. IEEE Learning Technology Newsletter, 12(3), 17-20.
8. Yueh-Min Huang, Yen-Ting Lin, & Shu-Chen Cheng (2010). Effectiveness of a Mobile Plant Learning System in a Science Curriculum in Taiwanese Elementary Education. Computers & Education, 54(1), 47-58. (SSCI)
7. Yueh-Min Huang, Yen-Ting Lin, & Shu-Chen Cheng (2009). An Adaptive Testing System for Supporting Versatile Educational Assessment. Computers & Education, 52(1), 53-67. (SSCI)
6. Shu-Chen Cheng, Yen-Ting Lin, & Yueh-Min Huang (2009). Dynamic Question Generation System for Web-Based Testing Using Particle Swarm Optimization. Expert Systems With Applications, 36(1), 616-624. (SCI & SSCI)
5. Yen-Ting Lin*, Shu-Chen Cheng, Jin-Tan Yang, & Yueh-Min Huang (2009). An Automatic Course Generation System for Organizing Existent Learning Objects using Particle Swarm Optimization. Lecture Notes in Computer Science, 5670, 565-570. (EI)
4. Shu-Chen Cheng, Der-Fang Shiau, Yueh-Min Huang, & Yen-Ting Lin (2009). Dynamic Hard-Real-Time Scheduling Using Genetic Algorithm for Multiprocessor Task with Resource and Timing Constraints. Expert Systems With Applications, 36(1), 852-860. (SCI)
3. Yueh-Min Huang, Yen-Hung Kuo, Yen-Ting Lin, & Shu-Chen Cheng (2008). Toward Interactive Mobile Synchronous Learning Environment with Context-awareness Service. Computers & Education, 51(3), 1205-1226. (SSCI)
2. Shu-Chen Cheng, Yueh-Min Huang, Juei-Nan Chen, & Yen-Ting Lin (2005). Automatic Leveling System for E-learning Examination Pool Using Entropy-based Decision Tree. Lecture Notes in Computer Science, 3583, 273-278. (EI)
1. Shu-Chen Cheng, Chih-Wei Su, & Yen-Ting Lin (2005). Mobile Learning with Intelligent Download Suggestions. IEEE Learning Technology Newsletter, 7(2), 37-41.
【Book Chapter】
1. Yen-Ting Lin* & Yi-Chun Lin (2017). Applying Mobile Technology to the Support Learning and Diagnosis Approach in a Flipped Classroom, In D. René and C. Aubin (Eds.), Mobile Learning: Students' Perspectives, Applications and Challenges (Chapter 5). Nova Science Publishers, Inc.(Publisher Ediotr Invitation)
2. Yen-Ting Lin* (2016). When Mobile Technology Meets Traditional Classroom Learning Environment: How Does it Improve Students’ Learning Performances?, In K. Wallace (Ed.), Learning Environments: Emerging Theories, Applications and Future Directions (Chapter 8). Nova Science Publishers, Inc.(Publisher Ediotr Invitation)
1. R.O.C. Utility Model Patent, EDUCATION ROBOT SYSTEM APPLYING SCAFFOLDING THEORY, Patent ID: M549940, October, 2017
2. R.O.C. Utility Model Patent, E-LEARNING OPERATING SYSTEM,Patent ID: M536398,Febuary, 2017
【International Conference】
20. Yen-Ting Lin, Tz-Chi Wang, Yun-Jhih Yi (2022, August). Developing a Game-Based Speech Recognition System to Facilitate Oral Training Performance for Hearing Loss Children. 2022 The International Conference of Innovative Technologies and Learning (ICITL 2022), Porto, Portugal.
19. Yen-Ting Lin, Tz-Chi Wang (2022, July). The Effects of Integrating Digital Board Game into Prime Factorization Learning on Elementary Students’ Flow Experience. The 22nd IEEE International Conference on Advanced Learning Technologies (ICALT 2022), Bucharest, Romania.
18. I-Chun Lin., Tz-Chi Wang, Yen-Ting Lin (2021, November). Applying E-Book System to Facilitate Student’ Flipped Learning Performance in Software Engineering Courses. 2021 The International Conference of Innovative Technologies and Learning (ICITL 2021), Porto, Portugal.
17. Yen-Ting Lin, Ming-Chin Kao, Ya-Jhu Yang, Xiu-Ru Yang, Chao-Ting Lin (2021, July). Development of a Computer Vision Interactive Game for Supporting Dental Care Education in Taiwan. The 21st IEEE International Conference on Advanced Learning Technologies (ICALT 2021), Online, CA, United States.
16. Yen-Ting Lin (2021, January). Effects of a flipped learning and diagnosis approach on university students’ learning performance in software engineering. 2021 International Conference on Technology Education in the Asia-Pacific Region (ICTE 2021), Taipei, Taiwan.
15. Yen-Ting Lin, Yi-Chun Lin (2019, July). Development and Evaluation of a Scaffolding-based Educational Robot for Computational Thinking. 2019 International Conference on New Horizons in Education (INTE 2019), Prague, Czech Republic.
14. Yen-Ting Lin, Yi-Chun Lin (2018, Feb). A Learning and Diagnosis System to Supporting Flipped Classroom Pedagogy in Software Engineering Education. 2018 7th International Conference on Education and Management Innovation (ICEMI 2018), Turino, Italy.
13. Yi-Chun Lin, Yen-Ting Lin (2017, July). Educational Technology Supported Data-Driven Learning and Assessment for Institutional Research. 2017 International Symposium on Teaching, Education, and Learning (ISTEL 2017), Hiroshima, Japan.
12. Yen-Ting Lin, Yu-Ming Tseng, Yi-Sheng Lee, Tz-Chi Wang, Shu-I Tsai, Yun-Jhih Yi, Hong-Wei Gao, Cheng-You Guo, Yi-Chun Lin (2016, Dec). Developmentof a SOLOMO game-based App for supporting historic monument learning in Taiwan. 9th International Conference on Learning, Education and Pedagogy, Bangkok, Thailand.
11. Yi-Chun Lin, Yen-Ting Lin* (2015, Jan). Development Of A Knowledge Wall For Enhancing Students’ Learning Performance In Team-Based Learning, International Journal of Arts & Sciences’ (IJAS) Asian American Conference for Education, Singapore, Singapore.
10. Yen-Ting Lin, Min Jou (2013, May). Development of an integrated learning environment with knowledge management for cultivating student critical thinking skills, In Proceedings of the 13th International Educational Technology Conference (IETC 2013), Kuala Lumpur, Malaysia.
9. Yen-Ting Lin, Min Jou (2012, July). A Web Application Supported Learning Environment for Enhancing Classroom Teaching and Learning Experiences, In Proceedings of the 12th International Educational Technology Conference (IETC 2012), Taoyuan, Taiwan.
8. Yen-Ting Lin, Shu-Hsien Huang, Ting-Ting Wu, Yi-Chun Lin, Yu-Sheng Yang, Yueh-Min Huang, & Shu-Chen Cheng (2010). Investigation and Analysis on the Development Trends of Learning Management System over the Past Five Years (From 2005 to 2009), The 18th International Conference on Computers in Education (ICCE 2010), Putrajaya, Malaysia.
7. Yen-Ting Lin, Yi-Chun Lin, Shu-Hsien Huang, Ting-Ting Wu, Yu-Sheng Yang, & Yueh-Min Huang (2010). A Survey of Developments on Learning Management System in the Field of E-Learning from 2005 to 2009, In Proceedings of the 2010 International Conference on Business and Information (BAI2010), Kitakyushu, Japan.
6. Jin-Tan Yang, Yong-Ming Huang, Jan-Pan Hwang, Cheng-Shiun Tsai, Yen-Ting Lin, & Yueh-Ming Huang (2010). Applying TAM to Assess a Ubiquitous English Learning System Using, In Proceedings of the 2010 International Conference on Business and Information (BAI2010), Kitakyushu, Japan.
5. Yen-Ting Lin, Qing Tan, Kinshuk, & Yueh-Min Huang (2010). Location-based and Knowledge-oriented Microblogging for Mobile Learning – Framework, Architecture, and System, In Proceedings of the sixth IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education (WMUTE 2010), Kaohsiung, Taiwan.
4. Shu-Hsien Huang, Yen-Ting Lin, & Yueh-Min Huang (2010). Designing a Teaching Goal-Oriented Learning Feedback Mechanism in Web-based Learning Environment, In Proceedings of the Taiwan e-Learning and Digital Archives Program International Conference (TELDAP 2010), Taipei, Taiwan.
3. Yen-Ting Lin, Qing Tan, Kinshuk, & Yueh-Min Huang (2009). Location-based Microblogging System for Mobile Learning, In Proceedings of the sixth International Workshop on Mobile and Ubiquitous Learning Environments (MULE 2009), Athabasca, Canada.
2. Yen-Ting Lin, Yi-Chiun Chi, Lien-Chien Chang, Shu-Chen Cheng, & Yueh-Min Huang (2007). A Web 2.0 Synchronous Learning Environment Using AJAX, In Proceedings of the nineth IEEE International Symposium on Multimedia Workshops (ISMW 2007), Taichung, Taiwan.
1. Shu-Chen Cheng & Yen-Ting Lin (2006). Location Aware Mobile Learning with Intelligent Download Suggestions, In Proceedings of the fifth International Conference on Web-based Learning (ICWL2006), Penang, Malaysia.


1. 【Ministry of Education】2022 Teaching Practice Research Program - The Effectiveness of Applying Self-Regulated Learning Strategy to Flipped Classroom Supported Machine Learning Course
2. 【National Science and Technology Council】2022 The Effectiveness of Developing Snack and Beverage Exploring System by Applying Augmented Reality Technology to Support Nutrition Education in Elementary School
3. 【National Science and Technology Council】2021-2024 Developing LINE Bot based Prior Knowledge Construction Mechanism to Support Self-Regulated Learning based Flipped Classroom Software Engineering Course - Development, Application, and Performance Analysis
4. 【Ministry of Science and Technology】2020 The Effectiveness of Developing Agriculture Production Monitoring System based on AIoT Technology to Support Food and Farming Education in Elementary School
5. 【Ministry of Science and Technology, Industry Project】2019 Development and Operation of an Affective Computing based AR Smile Interactive Marketing Service
6. 【Ministry of Science and Technology】2019-2021 The Effectiveness of Developing Semantic and Facial Expression Affective Computing Services and Positive Emotional Chatbots based on Deep Learning Techniques to Support Flipped Classroom Pedagogy Supported University Software Engineering Course
7. 【Industry Project】2018 Marine Bureau, Kaohsiung City Goverment ─ Kaohsiung Museum of Fisheries Civllization
8. 【Ministry of Science and Technology】2017-2019 The Effectiveness of Developing and Applying Concept-Relationship Generation and Individualized Material Recommendation Mechanisms to Prior Knowledge Learning Diagnostic System in Flipped Classroom Pedagogy Supported University Software Engineering Course
9. 【Ministry of Science and Technology】2015-2017 The Effectiveness of Applying Flipped Classroom Pedagogy and Developing Cross-Device Learning and Diagnostic System to University Software Engineering Course


1. How to learn in Digital Age
2. Artificial Intelligence and Machine Learning - Theroy and Practice
3. Artificial Intelligence - Theory, Data Analysis and Application
4. Artificial Intelligence Supported Industry
5. Business Intelligence
6. Industry-Academia Cooperation - Experience Sharing
7. Reserach on Flipped Classroom
8. Easy Talk about Flipped Classroom
9. ICT supported Innovative Education
10. Developments and Applications of E/M-Learning
11. How to do research


1. 【Ministry of Science and Technology】2020 Ta-You Wu Memorial Award
2. 【Ministry of Science and Technology】2020 College and Universities Research Rewarding
3. 【Ministry of Science and Technology】2020 Best Paper Award, The 9th Conference on Engineering, Technological and Technology Education
4. 【National Pingtung University】2019 Dawu Mountain Scholar Flexible Wage Award
5. 【Ministry of Education、Ministry of Science and Technology】2018 Best Presentation Award, Taiwan Academic Network Conference (TANET)


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