研究著作/專利
【期刊論文】
30. Yen-Ting Lin* (2023). Learning Performances towards the BookRoll E-Book System for Flipped Classrooms in Software Engineering Education. Educational Technology & Society, 26(3), 190-202. (SSCI)
29. Yen-Ting Lin*, Jian-Heng Ye (2023). Development of an Educational Chatbot System for Enhancing Students’ Biology Learning Performance. Journal of Internet Technology, 24(2), 275-281. (SCIE)
28. Yen-Ting Lin* (2023). Effects of BookRoll E-Book Platform in Flipped Classroom Supported Software Engineering Course on Students' Learning Performance. International Journal on Digital Learning Technology, 15(1), 1-25. (TSSCI)
27. Yen-Ting Lin*, Ching-Te Cheng (2022). Effects of Technology-Enhanced Board Game in Primary Mathematics Education on Students’ Learning Performance. Applied Sciences, 12(22), 11356. (SCIE)
26. Yen-Ting Lin*, Tz-Chi Wang (2022). A Study of Primary Students’ Technology Acceptance and Flow State When Using a Technology-Enhanced Board Game in Mathematics Education. Education sciences, 12(11), 764. (ESCI)
25. Yen-Ting Lin* (2022). Effects of Affective Awareness Learning System in Flipped Classroom Course on Students' Learning Performance. International Journal on Digital Learning Technology, 14(1), 55-77. (TSSCI)
24. Yen-Ting Lin* (2021). Effects of Flipped Learning Approaches on Students' Learning Performance in Software Engineering Education. Sustainability, 13(17), 9849. (SSCI)
23. Yen-Ting Lin* (2019). Impacts of a flipped classroom with a smart learning diagnosis system on students' learning performance, perception, and problem solving ability in a software engineering course. Computers in Human Behavior, 95, 187-196. (SSCI)
22. Yen-Ting Lin*, Yu-Ming Tseng, Yi-Sheng Lee, Tz-Chi Wang, Shu-I Tsai, & Yun-Jhih Yi (2018). Development of a SoLoMo Game-Based Application for Supporting Local Cultural Learning in Taiwan. Educational Technology & Society, 21(4), 115-128. (SSCI)
21. Yen-Ting Lin*, & Yi-Chun Lin (2016). Effects of mental process integrated nursing training using mobile device on students’ cognitive load, learning attitudes, acceptance, and achievements. Computers in Human Behavior, 55(Part B), 1213-1221. (SSCI)
20. Min Jou, Yen-Ting Lin & Hsieh-Chih Tsai (2016). Mobile APP for motivation to learning: an engineering case. Interactive Learning Environments, 24(8), 2048-2057. (SSCI)
19. Chun-Wang Wei, Yi-Chun Lin, & Yen-Ting Lin* (2016). An interactive diagnosis approach for supporting clinical nursing courses. Interactive Learning Environments, 24(8), 1795-1811. (SSCI)
18. Chien-Pen Chuang, Min Chou, Yen-Ting Lin, & Cheng-Dian Lu (2015). Development of a Situated Spectrum Analyzer Learning Platform for enhancing student technical skills. Interactive Learning Environments, 23(3), 373-384 (SSCI)
17. Min Jou, Yen-Ting Lin, & Din-Wu Wu (2014). Effect of a blended learning environment on student critical thinking and knowledge transformation. Interactive Learning Environments, 24(6), 1131-1147. (SSCI)
16. Yen-Ting Lin, Ming-Lee Wen, Min Jou, & Din-Wu Wu (2014). A cloud-based learning environment for developing student reflection abilities. Computers in Human Behavior, 32, 244-252. (SSCI)
15. Yen-Ting Lin, & Min Jou (2013). Integrating Popular Web Applications in Classroom Learning Environments and Its Effects on Teaching, Student Learning Motivation and Performance. Turkish Online Journal of Educational Technology, 12(2), 157-165.
14. Yen-Ting Lin, Yi-Chun Lin, Yueh-Min Huang, & Shu-Chen Cheng (2013). A Wiki-based Teaching Material Development Environment with Enhanced Particle Swarm Optimization. Journal of Educational Technology & Society, 16(2), 103-118. (SSCI)
13. Yen-Ting Lin, & Min Jou (2012). A Web Application Supported Learning Environment for Enhancing Classroom Teaching and Learning Experiences. Procedia - Social and Behavioral Sciences, 64, 1-11.
12. Yueh-Min Huang, Yong-Ming Huang, Shu-hsien Huang, & Yen-Ting Lin (2011). A Ubiquitous English Vocabulary Learning System: Evidence of Active/Passive Attitudes vs. Usefulness/Ease-of-Use. Computers & Education, 58(1), 273-282. (SSCI)
11. Yi-Chun Lin, Yen-Ting Lin, & Yueh-Min Huang (2011). Development of a diagnostic system using a testing-based approach for strengthening student prior knowledge. Computers & Education, 57(2), 1557-1570. (SSCI)
10. Yen-Ting Lin, Yueh-Min Huang, & Shu-Chen Cheng (2010). An Automatic Group Composition System for Composing Collaborative Learning Groups Using Enhanced Particle Swarm Optimization. Computers & Education, 55(4), 1483-1493. (SSCI)
9. Yen-Ting Lin*, Yi-Chun Lin, & Yueh-Min Huang (2010). An Innovative Group Formation Approach for Collaborative Learning. IEEE Learning Technology Newsletter, 12(3), 17-20.
8. Yueh-Min Huang, Yen-Ting Lin, & Shu-Chen Cheng (2010). Effectiveness of a Mobile Plant Learning System in a Science Curriculum in Taiwanese Elementary Education. Computers & Education, 54(1), 47-58. (SSCI)
7. Yueh-Min Huang, Yen-Ting Lin, & Shu-Chen Cheng (2009). An Adaptive Testing System for Supporting Versatile Educational Assessment. Computers & Education, 52(1), 53-67. (SSCI)
6. Shu-Chen Cheng, Yen-Ting Lin, & Yueh-Min Huang (2009). Dynamic Question Generation System for Web-Based Testing Using Particle Swarm Optimization. Expert Systems With Applications, 36(1), 616-624. (SCI & SSCI)
5. Yen-Ting Lin*, Shu-Chen Cheng, Jin-Tan Yang, & Yueh-Min Huang (2009). An Automatic Course Generation System for Organizing Existent Learning Objects using Particle Swarm Optimization. Lecture Notes in Computer Science, 5670, 565-570. (EI)
4. Shu-Chen Cheng, Der-Fang Shiau, Yueh-Min Huang, & Yen-Ting Lin (2009). Dynamic Hard-Real-Time Scheduling Using Genetic Algorithm for Multiprocessor Task with Resource and Timing Constraints. Expert Systems With Applications, 36(1), 852-860. (SCI)
3. Yueh-Min Huang, Yen-Hung Kuo, Yen-Ting Lin, & Shu-Chen Cheng (2008). Toward Interactive Mobile Synchronous Learning Environment with Context-awareness Service. Computers & Education, 51(3), 1205-1226. (SSCI)
2. Shu-Chen Cheng, Yueh-Min Huang, Juei-Nan Chen, & Yen-Ting Lin (2005). Automatic Leveling System for E-learning Examination Pool Using Entropy-based Decision Tree. Lecture Notes in Computer Science, 3583, 273-278. (EI)
1. Shu-Chen Cheng, Chih-Wei Su, & Yen-Ting Lin (2005). Mobile Learning with Intelligent Download Suggestions. IEEE Learning Technology Newsletter, 7(2), 37-41.
【專書論文】
2. Yen-Ting Lin* & Yi-Chun Lin (2017). Applying Mobile Technology to the Support Learning and Diagnosis Approach in a Flipped Classroom, In D. René and C. Aubin (Eds.), Mobile Learning: Students' Perspectives, Applications and Challenges (Chapter 5). Nova Science Publishers, Inc.(出版商主編邀請)
1. Yen-Ting Lin* (2016). When Mobile Technology Meets Traditional Classroom Learning Environment: How Does it Improve Students’ Learning Performances?, In K. Wallace (Ed.), Learning Environments: Emerging Theories, Applications and Future Directions (Chapter 8). Nova Science Publishers, Inc.(出版商主編邀請)
【專利】
2. 林彥廷、郭建呈、陳冠蓁、陳冠勳,應用鷹架理論的教育機器人系統,中華民國新型專利,證書號:M549940,2017年10月。
1. 林彥廷,數位學習營運系統,中華民國新型專利,證書號:M536398,2017年2月。
【國際會議論文】
20. Yen-Ting Lin, Tz-Chi Wang, Yun-Jhih Yi (2022, August). Developing a Game-Based Speech Recognition System to Facilitate Oral Training Performance for Hearing Loss Children. 2022 The International Conference of Innovative Technologies and Learning (ICITL 2022), Porto, Portugal.
19. Yen-Ting Lin, Tz-Chi Wang (2022, July). The Effects of Integrating Digital Board Game into Prime Factorization Learning on Elementary Students’ Flow Experience. The 22nd IEEE International Conference on Advanced Learning Technologies (ICALT 2022), Bucharest, Romania.
18. I-Chun Lin., Tz-Chi Wang, Yen-Ting Lin (2021, November). Applying E-Book System to Facilitate Student’ Flipped Learning Performance in Software Engineering Courses. 2021 The International Conference of Innovative Technologies and Learning (ICITL 2021), Porto, Portugal.
17. Yen-Ting Lin, Ming-Chin Kao, Ya-Jhu Yang, Xiu-Ru Yang, Chao-Ting Lin (2021, July). Development of a Computer Vision Interactive Game for Supporting Dental Care Education in Taiwan. The 21st IEEE International Conference on Advanced Learning Technologies (ICALT 2021), Online, CA, United States.
16. Yen-Ting Lin (2021, January). Effects of a flipped learning and diagnosis approach on university students’ learning performance in software engineering. 2021 International Conference on Technology Education in the Asia-Pacific Region (ICTE 2021), Taipei, Taiwan.
15. Yen-Ting Lin, Yi-Chun Lin (2019, July). Development and Evaluation of a Scaffolding-based Educational Robot for Computational Thinking. 2019 International Conference on New Horizons in Education (INTE 2019), Prague, Czech Republic.
14. Yen-Ting Lin, Yi-Chun Lin (2018, Feb). A Learning and Diagnosis System to Supporting Flipped Classroom Pedagogy in Software Engineering Education. 2018 7th International Conference on Education and Management Innovation (ICEMI 2018), Turino, Italy.
13. Yi-Chun Lin, Yen-Ting Lin (2017, July). Educational Technology Supported Data-Driven Learning and Assessment for Institutional Research. 2017 International Symposium on Teaching, Education, and Learning (ISTEL 2017), Hiroshima, Japan.
12. Yen-Ting Lin, Yu-Ming Tseng, Yi-Sheng Lee, Tz-Chi Wang, Shu-I Tsai, Yun-Jhih Yi, Hong-Wei Gao, Cheng-You Guo, Yi-Chun Lin (2016, Dec). Developmentof a SOLOMO game-based App for supporting historic monument learning in Taiwan. 9th International Conference on Learning, Education and Pedagogy, Bangkok, Thailand.
11. Yi-Chun Lin, Yen-Ting Lin* (2015, Jan). Development Of A Knowledge Wall For Enhancing Students’ Learning Performance In Team-Based Learning, International Journal of Arts & Sciences’ (IJAS) Asian American Conference for Education, Singapore, Singapore.
10. Yen-Ting Lin, Min Jou (2013, May). Development of an integrated learning environment with knowledge management for cultivating student critical thinking skills, In Proceedings of the 13th International Educational Technology Conference (IETC 2013), Kuala Lumpur, Malaysia.
9. Yen-Ting Lin, Min Jou (2012, July). A Web Application Supported Learning Environment for Enhancing Classroom Teaching and Learning Experiences, In Proceedings of the 12th International Educational Technology Conference (IETC 2012), Taoyuan, Taiwan.
8. Yen-Ting Lin, Shu-Hsien Huang, Ting-Ting Wu, Yi-Chun Lin, Yu-Sheng Yang, Yueh-Min Huang, & Shu-Chen Cheng (2010). Investigation and Analysis on the Development Trends of Learning Management System over the Past Five Years (From 2005 to 2009), The 18th International Conference on Computers in Education (ICCE 2010), Putrajaya, Malaysia.
7. Yen-Ting Lin, Yi-Chun Lin, Shu-Hsien Huang, Ting-Ting Wu, Yu-Sheng Yang, & Yueh-Min Huang (2010). A Survey of Developments on Learning Management System in the Field of E-Learning from 2005 to 2009, In Proceedings of the 2010 International Conference on Business and Information (BAI2010), Kitakyushu, Japan.
6. Jin-Tan Yang, Yong-Ming Huang, Jan-Pan Hwang, Cheng-Shiun Tsai, Yen-Ting Lin, & Yueh-Ming Huang (2010). Applying TAM to Assess a Ubiquitous English Learning System Using, In Proceedings of the 2010 International Conference on Business and Information (BAI2010), Kitakyushu, Japan.
5. Yen-Ting Lin, Qing Tan, Kinshuk, & Yueh-Min Huang (2010). Location-based and Knowledge-oriented Microblogging for Mobile Learning – Framework, Architecture, and System, In Proceedings of the sixth IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education (WMUTE 2010), Kaohsiung, Taiwan.
4. Shu-Hsien Huang, Yen-Ting Lin, & Yueh-Min Huang (2010). Designing a Teaching Goal-Oriented Learning Feedback Mechanism in Web-based Learning Environment, In Proceedings of the Taiwan e-Learning and Digital Archives Program International Conference (TELDAP 2010), Taipei, Taiwan.
3. Yen-Ting Lin, Qing Tan, Kinshuk, & Yueh-Min Huang (2009). Location-based Microblogging System for Mobile Learning, In Proceedings of the sixth International Workshop on Mobile and Ubiquitous Learning Environments (MULE 2009), Athabasca, Canada.
2. Yen-Ting Lin, Yi-Chiun Chi, Lien-Chien Chang, Shu-Chen Cheng, & Yueh-Min Huang (2007). A Web 2.0 Synchronous Learning Environment Using AJAX, In Proceedings of the nineth IEEE International Symposium on Multimedia Workshops (ISMW 2007), Taichung, Taiwan.
1. Shu-Chen Cheng & Yen-Ting Lin (2006). Location Aware Mobile Learning with Intelligent Download Suggestions, In Proceedings of the fifth International Conference on Web-based Learning (ICWL2006), Penang, Malaysia.
【國內會議論文】
36. 王姿淇、林彥廷 (2022年5月)。應用數位卡牌桌遊於國小質因數分解學習之科技接受度與心流研究。2022第十一屆工程、技術與科技教育學術研討會,國屏東科技大學,屏東。【優秀論文獎】
35. 楊琇茹、高明妗、楊雅筑、林昭廷、 林彥廷 (2021年5月)。情感運算LINE 機器人於支援翻轉教室課程之成效評估。2021第十屆工程、技術與STEM教育研討會,國立宜蘭大學,宜蘭。
34. 林彥廷 (2020年5月)。翻轉教室融入軟體工程課程對學生學習成效之影響。2020第九屆工程、技術與科技教育學術研討會,國立逢甲大學,台中。【優秀論文獎】
33. 林彥廷、蔡明勳、陳姿妏、程競德 (2020年5月)。結合情感運算技術之微笑互動行銷服務。2020資訊系統與數位科技研討會,國立屏東大學,屏東。
32. 莊子頡、林彥廷 (2020年5月)。擴增實境融入國小五年級自然科之科技接受度調查-以植物的構造和功能單元。2020資訊系統與數位科技研討會,國立屏東大學,屏東。
31. 蕭虹梅、林彥廷 (2020年5月)。互動式即時回饋系統導入國小學童視力保健教學之設計。2020資訊系統與數位科技研討會,國立屏東大學,屏東。
30. 顏世棻、張芷寧、林彥廷 (2020年5月)。以智慧手錶與感測技術發展穿戴式APP支援戶外教學學習歷程之分析。2020資訊系統與數位科技研討會,國立屏東大學,屏東。
29. 林彥廷 (2020年3月)。BookRoll電子書平台融入翻轉教室軟體工程課程之學習成效評估。第十五屆台灣數位學習發展研討會,國立交通大學,新竹。
28. 劉容之、謝宜珍、林彥廷 (2019年5月)。VR情境式天文探究學習APP。2019資訊系統與數位科技研討會,國立屏東大學,屏東。
27. 楊修瑀、林彥廷 (2019年5月)。運算思維教育機器人之設計與開發。2019資訊系統與數位科技研討會,國立屏東大學,屏東。
26. 賴美伶、林彥廷 (2019年5月)。以科技接受模式探討國小學生對運算思維教育機器人之接受度。2019資訊系統與數位科技研討會,國立屏東大學,屏東。
25. 林彥廷、易昀緻 (2019年5月)。結合語音辨識技術之數位遊戲對聽覺障礙兒童口語訓練成效之影響。2019第八屆工程、技術與科技教育學術研討會,國立臺灣師範大學,台北。
24. 林彥廷、葉建亨、林怡君 (2018年10月)。LINE聊天機器人應用於國中生物課程對學生學習成效之影響。TANET 2018 - 臺灣網際網路研討會,國立中央大學,桃園。【口頭報告獎】
23. 易昀緻、林彥廷 (2018年5月)。發展一數位遊戲式語音辨識系統於支援國小聽障生口說訓練。2018資訊系統與數位科技研討會,國立屏東大學,屏東。
22. 葉建亨、林彥廷 (2018年5月)。教育聊天機器人之設計與開發-以國中生物課程為例。2018資訊系統與數位科技研討會,國立屏東大學,屏東。
21. 王姿淇、林彥廷 (2018年5月)。結合RFID與行動載具之質因數學習桌遊設計與開發。2018資訊系統與數位科技研討會,國立屏東大學,屏東。
20. 林彥廷 (2018年5月)。先備知識診斷對於學生參與翻轉教室課程之影響 – 以大學軟體工程課程為例。2018第七屆工程、技術與科技教育學術研討會,國立成功大學,台南。
9. 林旻賢、林彥廷(2017年12月)。以粒子群最佳化演算法為基礎之磨課師教材推薦服務。NCS 2017全國計算機會議,國立東華大學,花蓮。
18. 林彥廷(2017年05月)。發展翻轉教室學習診斷系統於軟體工程課程之成效評估。2017第六屆工程與科技教育學術研討會,國立台中科技大學,台中。
17. 宋有承、林彥廷(2017年05月)。虛實混和數位導覽系統設計與實作。2017資訊科技與教育科技研討會,國立屏東大學,屏東。
16. 林彥廷、林怡君 (2016年06月)。以自學診斷系統為基礎之翻轉教室教學平台。2016數位生活科技研討會,國立屏東大學,屏東。
15. 林彥廷(2016年06月)。以粒子群最佳化演算為基礎之電子書資源規劃模型。2016數位生活科技研討會,國立屏東大學,屏東。
14. Chun-Wang Wei, I-Fan Liu, Li-Ling Chen, Yen-Ting Lin (2016, Jun). A GAMEBASED SYSTEM FOR PEER LEARNING INTERACTION. 2016數位生活科技研討會, 國立屏東大學,屏東。
13. 林彥廷、李易陞、曾淯銘、王姿淇、蔡淑儀、易昀緻、高宏瑋、郭承佑(2016年05 月)。以SOLOMO為基礎之遊戲式古蹟學習系統設計與開發。2016電腦資訊與多媒體應用研討會,國立屏東大學,屏東。
12. Szu-Ying Huang, Tsung-Lun Tan, Yen-Ting Lin, Jingying Wang, & Min Jou (2013). A blended SECI learning environment to improving engineering education from the view of critical thinking. 第九屆數位內容學術研討會,國立宜蘭大學,宜蘭。
11. 林怡君、林彥廷、黃悅民 (2010)。應用多層次關聯探勘於HIV-1特徵關聯之亞型重組偵測分析。第九屆離島資訊技術與應用研討會,樹德科技大學,屏東。
10. 楊玉笙、林怡君、林彥廷、黃悅民 (2010)。以使用者使用層面與系統發展分析層面探討學習管理系統之發展趨勢。第九屆離島資訊技術與應用研討會,樹德科技大學,屏東。
9. 吳婷婷、黃淑賢、林彥廷、黃悅民 (2010)。以科技與應用層面探討學習管理系統發展趨勢之分析。2010數位教學暨資訊實務研討會,南台科技大學,台南。
8. 林彥廷、黃悅民、陳韻中、鄭淑真 (2008)。行動植物查詢系統應用於真實學習情境。第三屆行動與無所不在數位學習研討會,台南大學,台南。
7. 周鉅閔、林彥廷、黃悅民 (2007)。支援學習歷程之互動式學習平台。第十八屆物件導向技術及應用研討會,崑山科技大學,台南。
6. 劉炳宏、張煉謙、郭彥宏、林彥廷、鄭淑真、黃悅民 (2006)。互動式即時行動教學系統。2006數位教學暨資訊實務研討會,南台科技大學,台南。
5. 鄭淑真、蘇志偉、郭彥宏、林彥廷、黃悅民 (2006)。以行動裝置為基礎的智慧型網頁處理系統。2006數位生活科技研討會,南台科技大學,台南。
4. 鄭淑真、林彥廷 (2005)。智慧型數位學習測驗系統。2005數位教學暨資訊實務研討會,南台科技大學,台南。
3. 鄭淑真、林彥廷、黃悅民 (2005)。以決策樹為基礎之數位學習題庫自動分級系統。中華民國九十四年全國計算機會議,崑山科技大學,台南。
2. 鄭淑真、林彥廷、黃悅民 (2005)。數位學習題庫難易度自動分級系統。第十六屆物件導向技術及應用研討會,朝陽科技大學,台中。
1. 鄭淑真、林彥廷、黃悅民 (2005)。智慧型行動裝置之網路瀏覽下載建議。第十屆人工智慧與應用研討會,高雄大學,高雄。